Who is jak father




















Damas answered Jak's call for help, but was crushed under their vehicle when a blast overturned it, inadvertently revealing that Damas was Jak's father in the final moments of his life. Jak continued through the catacombs, activating the Planetary Defense System and traveled to the Dark Maker's ship to stop Cyber Errol, who escaped in a terraformer before the ship was destroyed.

Returning to the Wasteland, Jak defeated Errol and his terraformer. The Precursors, revealed to be ottsels, asked him to come with them to protect the universe.

He declined the offer due to the inseparable nature between Jak and Daxter similarly witnessed in the opening cutscene in the beginning of the game when Daxter stayed behind with Jak in the Wasteland. It is also revealed that Jak's birth name was in fact Mar leaving many fans to speculate on whether Jak is the actual " Mar " who built Haven City, or if he is just of the same lineage and named after the famous figure.

About one year after the events of Jak 3 , Haven City had been completely rebuilt and skinned to better suit the now massively popular sport known as combat racing. The drinks with which they used to toast to his honor were poisoned. Along with the rest of his friends and Rayn, Krew's daughter, Jak is forced to race in the Kras City Grand Championship in order to win the antidote.

When he finally triumphed in the final race, the antidote was stolen by Mizo who turned out to be the alter-ego of G. Blitz , the race "commentator" , forcing him to chase and defeat the crime lord to retrieve it.

When Jak defeated Mizo they found out that Rayn had not been poisoned and that they were all part of a large scheme, and Rayn had betrayed the whole group, taking after her father, Krew. After an unknown amount of time following the events of Jak X: Combat Racing , the world grew unstable due to a sudden eco shortage. Jak, Daxter, and Keira flew out to the other side of the world near the Brink in search of a new source of eco.

Along the way, the group met a band of Sky Pirates , a faction which hunted the frontier for helpless travelers to steal any supply of eco. During the first confrontation, the leader of the pirates known as Captain Phoenix got in a fight with Jak. Jak attempted to transform into Dark Jak, however the eco storms made the task excruciatingly painful and he only got midway through the transformation process. When Phoenix witnessed this he mistook him for one of his enemies, the Aeropans , and attempted to kill him, but Daxter scared him away with the gun turret placed on their aircraft, inadvertently forcing them to crash land on the Brink.

Keira was able to repair their Hellcat airship, and they began to further their journey when they witnessed a large flagship known as the ACS Behemoth calling for help as they were being attacked by Sky Pirates.

Jak helped the Aeropan craft, and was welcomed to the Grand City Aeropa to refuel. Upon reaching Aeropa, Jak explained to the city's leaders, Duke Skyheed and Chancellor Ruskin , that he is on a quest to find more eco. Once the former heard this, he revealed to Jak and his companions the eco seeker , a Precursor device said to point to any major source of eco; although the seeker was broken.

Keira then asked if she can take the seeker to study it, and find out if she can make it work. Throughout the course of the game, Jak completes missions acquiring coordinate spheres which activate the seeker.

Eventually Jak discovered that the Aeropans were conducting a Dark Warrior Program on their citizens, making him angry and vengeful, where he then joined the previously antagonistic Sky Pirates in an effort against the Aeropans. Jak battled him, forcing Skyheed to retreat to his shielded flagship, where he attempted to drain eco from the eco core. With Phoenix' sacrifice, Jak was finally able to kill Skyheed, using a new light eco weapon made by Keira. The storms were then calmed due to the realigning and activation of the eco core, and the world was no longer in want of eco.

Jak's appearance varies over the course of the series; however, his clothing maintains the basic pattern of blue tunic and off-white trousers. The metal plate on his left shoulder remains intact for every game. Except for Jak X: Combat Racing , he has a steel ring in the center of his chest held up by three leather straps except for The Lost Frontier which is held by just two. He has a lean, muscular, yet athletic build, as well as yellow-green hair and cerulean blue eyes.

He has long and pointy ears, common to most humans in Jak and Daxter's universe. He also wears goggles and a bandanna wrapped around his neck in every game. The most noticeable change in Jak's appearance from game-to-game is often his hair, which has ranges from spiky and long to short and rough, in addition to the appearance of his goatee seen in Jak II and onwards, and a possible mustache and beard which can be toggled in The Lost Frontier.

Jak grows in both height and mass as the series progresses. It is unknown if Jak grows taller in The Lost Frontier , though, subjectively, he does gain noticeable body mass. Jak changes notably as a character over the course of the series. During The Precursor Legacy , he is presented as brave and curious, willing to step into dangerous situations given the need. The most notable feature of his personality in the beginning was his apparent mutism.

In Jak II , he breaks away from his mutism, and after being subject to dark eco treatments for two years at the hands of Baron Praxis, his main basis becomes revenge, and he became angry and reckless—this is exacerbated by the presence of dark eco in his body.

He also takes some enjoyment in killing metal heads and a fondness for guns. Nonetheless, Jak does retain some heroic personality traits. In Jak 3 , where he gained light eco powers to balance the dark eco, he becomes less angry and more mature; which was further aided by the death of his father later on. In Jak X: Combat Racing , he turned into somewhat of a relaxed character, though his final encounter with Mizo shows that the anger still exists under a calmer exterior.

In The Lost Frontier , he seems to be more carefree and happy. Despite some scenes hinting his anger for example, when he tries to turn to Dark Jak, seeing the Dark Warrior Program chair, among others , he appears to be more cheerful than the rest of the series.

Jak's primary ability is being able to channel various kinds of eco, which is used to great effect in The Precursor Legacy , giving him various "power-ups" in order to complete certain facets of the game. Jak does not have the ability to produce eco, however—separating him from the status of Sage —and instead channels it, absorbing it into himself, and uses it until he runs out usually indicated by a meter. In Jak II , he gained the ability to transform into Dark Jak due to the two years of dark eco experiments performed on him at the hands of Baron Praxis.

In Jak 3 , he was granted light eco powers by the Precursors, allowing him to transform into Light Jak ; balancing the destructive influence of the dark eco already in his body. In The Lost Frontier , Jak gained multiple eco powers from special Precursor idols and can also purchase powers from Keira using dark eco, though he was unable to use his previously seen light and dark powers due to the eco shortage.

Jak is also shown to have athletic and acrobatic capabilities with much physical prowess. He can perform melee attacks such as a gliding punch and round spin kick, as well as the ability to leap from a rolling position, dive head first to break sturdy objects, swing on poles endlessly, and jump high distances from a crouching vault.

All of these he appears to be reminded of by Daxter in the beginning of the game. A core asset given to Jak from the beginning of his development were prodigious racing skills. Jak was very skilled in vehicular operation, using the A-Grav Zoomer in various missions during The Precursor Legacy , going on to similar but more advanced zoomers during Jak II , as well as entering the NYFE racing championships, and during Jak 3 was able to race with buggies in the desert.

Jak especially displayed his racing skills in the combat racing spin-off game Jak X: Combat Racing. Jak also had many aerial combat pursuits during The Lost Frontier.

Jak uses various equipment throughout the series. Starting with The Precursor Legacy , Jak did not carry much notable equipment, using only his goggles to more precisely aim yellow eco projectiles. In Jak X: Combat Racing he loses these for a justifiable reason, having no further use for them in combat racing.

In Jak 3 , Jak also obtains the Armor of Mar , which is not seen again afterwards. He's more than ready to rumble, especially if his friends need help. When Jak impresses him with his sharp-shooting, it signals the beginning of what becomes a good friendship. He even comes to respect Daxter, complimenting his story-telling prowess. This monkaw is wise, but at times can act like an idiot. A rather odious individual, he often twists Onin's words to his own liking, summarizing them in an impolite manner.

He's cowardly, only looks out for himself, and is constantly changing alliances. These siblings are THE advertisement as to why you should keep as far as is humanely and sanely possible from Dark Eco. The commander of the Krimzon Guard and Praxis's right-hand man, this ruthless KG was the best racer in the city until Jak came along. He returns in 3 as Cyber-Errol, a now omnicidal cyborg warlord who seems to just want to cause as much suffering as he possibly can.

This wise old man is a member of the Underground and guardian of The Kid. He is very knowledgeable in regards to Metal Heads. Because he is the leader of the Metal Heads. He was a gang lord in Kras City before he came to Haven. He is obsessed with weapons, giving Jak extra weapons everytime he completes quests. This computer whiz is paranoid of everything and suffers from Hora-quanophobia fear of Metal Heads.

He works for the Baron as the foreman of his eco-mining operations, but he relays information to the Underground. Brutter owns a trinket stand in the bazaar, and tries to free his Lurker brethren from captivity. He also owns a fish cannery, and Daxter met him when on the job before he got around to releasing Jak from prison. Not much is known about this pyromaniac, except that he's a smoker and he loves explosives.

He is quite the sarcastic guy. A high-ranking Politician obsessed with revealing the secrets of the precursors in order to destroy the Day Star to prevent the appocalypse. Obsessed with "destroying all shadows" and likes everything neat and tidy, but just can't accept that life is messy. In some ways, Veger means well, but he's doing things the wrong way and for all the wrong reasons.

Damas's second-in-command and the self-described "guy who runs Spargus". He immediately develops an unpleasant rivalry with Jak upon meeting him. Head of Spargus' Precursor Monks. Seem is quite skeptical of Jak's status as a hero and distrusts him for his Dark Eco abilities, but comes to respect him. Rayn is Krew's daughter in Kras City and the heir to his criminal empire. She befriends Jak after they are poisoned by the toast in the late Krew's honour.

Blitz is the less than pleasant announcer for the Kras City races. His father was one of the best racers on the planet before being murdered by the Kras City crime lord Mizo.

The leader of the Sky Pirates , and the first antagonist Jak meets upon reaching the Brink. He spends his time stealing eco from anyone who crosses his path, and tries to steal the eco right out of the heroes Hellcat. He and Jak fight, but he escapes while their ship crash-lands on an island. The monarch of Aeropa, he offers Jak and the gang protection from the pirates.

His main goal is finding the Eco Core, the source of all the world's eco, to try and Save the World. The truth is he's only trying to find the Eco Core so he can control all of the world's eco, and rule over the entire planet Or destroy it if things don't go his way. He's also responsible for Aeropa's Dark Warrior Program.

Skyheed's right-hand man. He immediately takes a dislike to Jak and Daxter, and makes them prove themselves worthy of protecting the Eco Seeker, the only device capable of finding the Eco Core. Even then, he still doesn't trust them. As it turns out, he was well aware of Skyheed's plan all along, and was secretly helping Jak the entire time.

An Absent-Minded Professor who spends his time building robots on an island that Jak crash-lands on. He repairs Jak's ship, and joins him on his quest for the Eco Core. Community Showcase More. Follow TV Tropes. It is unknown where he originally came from, if he had any family, or how he met Jak and Samos, though it is known that Samos often employed Daxter to clean his hut, and Daxter grew up with Jak, though other than this, Daxter's story picks up in the beginning of The Precursor Legacy.

In the beginning of The Precursor Legacy , Jak and Daxter snuck off to Misty Island against their watch over Samos Hagai 's permission, where Daxter—in human form—fell into a dark eco silo after being confronted by a bone armor lurker.

Daxter reemerged in the form of an ottsel. They returned to Samos' hut , only to discover that the only person that could change them back was Gol Acheron who lived far north of the continent, and had not been in contact with any of the other sages in years.

Jak and Daxter then go on an adventure collecting power cells in order to power the A-Grav Zoomer 's heat shield so they may travel above volcanic areas in order to reach Gol Acheron.

When Jak and Daxter were battling the evil siblings, four large towers emitted large eco beams to create light eco , which Daxter theorized could turn him back. However, the light eco could also be used to destroy Gol and Maia and save the world. Daxter decides to save the world and remains in his ottsel form for the foreseeable future.

In the beginning of Daxter , while inside a bar, Daxter was seen bragging to the patrons about his "adventures", leaving very little impression on his audience, except for an old man named Osmo , head of the Kridder Ridder extermination company, who saw Daxter's potential and offered him a job as a metal bug exterminator.

Daxter was at first uncertain, either because he did not necessarily want the job, or because he was in the midst of a two-year-long mission to find his imprisoned companion. However Osmo managed to persuade him into the job. He then completed various bug-exterminating jobs throughout limited parts of the city while also trying to find Jak and free him from imprisonment, all the while continuously thwarting the plans of the evil Kaeden.

After a successful job at the Westside Hotel , Daxter meets Taryn at the construction site and she gives him a spray pack. After completing a few more jobs including an encounter with a hive queen , Daxter sees Jak in a prison zoomer.

He attempts to rescue Jak, but the prison zoomer leads him straight into a group of Krimzon Guards. Luckily, Ximon , Osmo's son, rescues Daxter and explains that there is "something brewing" at a tanker in the Port. Witnessing this conversation was Kaeden, the man who had been trying to shut down every Extermination Company in Haven City so the Metal Heads and Metal Bugs could get into the city under the command of Metal Kor, the Metal Head leader. After cleaning up the tanker, Daxter meets Tik , who becomes a sort of sidekick to him.

Outside they meet two persons coincidentally waiting for them outside of the prison. It was an elderly man introduced as Kor , with a kid by his side. Jak and Daxter shortly thereafter had to defeat a squadron of guards in order to "protect" the man and the kid, where Kor then directs them to the Underground movement.

There Daxter met Tess , where over the course of the game they formed a relationship. Jak and Daxter are sent on various missions working for new characters.

Daxter was only playable a few times in the game: First in the Tomb of Mar while being chased by a Widowmaker ; second during the Class 2 race after Jak and Keira , the lead race team member and race team mechanic respectively, had a feud; and finally during the Metal Head Mash mini-game. In the beginning of Jak 3 , Jak, along with a few of the Grand Council of Haven City representatives, a few soldier escorts, Daxter, and Pecker are transported to the Wasteland as Jak was being banished there for life, found guilty in association with the traitor gang-lord Krew.

Daxter was permitted to go back to the city, and told to do so by Jak, though he stayed behind in the Wasteland, found behind the cloud of dust left by the air train. This illustrated the inseparable relationship between Jak and Daxter. Over the course of the game, Daxter helps Jak through Spargus and the Wasteland as his sidekick.

In the latter parts of the game, it is revealed that ottsels are actually Precursors , and Daxter was instead "blessed" instead of his perception of being "cursed". Whenever the Ottsel Leader granted Daxter any wish for helping Jak save the universe, he wished for a pair of pants.

Daxter has worn these pants in every game after this time. When Tess, Daxter's main love interest, expressed that she "wished she had a pair just like those", the Precursor comically changed her into an ottsel, further solidifying the two's relationship.

Daxter is playable in various missions throughout the game, starting with the Wasteland , when he helped Jak corral wild leapers ; then in the Great Volcano , where he pushed down a pillar helping Jak traverse parts of the volcanic area; in the Port where he manned a missile turret to deactivate a KG barrier ; in the eco grid where he collected the necessary codes to deactivate the grid; and in the KG war factory to activate and deactivate barrier devices.

Krew's post-life holographic host said that the group would have to enter the Kras City Grand Championship and win in order to receive the antidote. Daxter played a minor role in this game, though did serve as an unlockable character after playing for five hours. He still retained his pants received from the Precursors in Jak 3.

Daxter and Tess' relationship was hardly present during this game, except towards the end when they were featured having a drink together at the Naughty Ottsel. Daxter traveled to Brink Island along with Jak and Keira to help find a new eco source after the world began shorting out. After helping an Aeropan air craft , the group travels to Aeropa , where Daxter falls into a sewerage network while travelling the town.

While nervously exploring the sewers, Daxter was doused with large amounts of dark eco waste, transforming him into a large beast known as Dark Daxter.



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